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Bleeding (Condition): Difference between revisions

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*Creature takes {{DamageText|2|Slashing}} damage at the start of each turn and has {{Disadvantage}} on [[Constitution]] {{SavingThrow}}s.
*Creature takes {{DamageText|2|Slashing}} damage at the start of each turn and has {{Disadvantage}} on [[Constitution]] {{SavingThrow}}s.
*Removed by healing.
*Removed by healing.
| stack id = BLEEDING
| tick type = start
| properties = InitiateCombat
| status groups = SG_Condition
}}
}}

Revision as of 22:08, 13 May 2024

Properties

Stack ID Stack ID: BLEEDING

Status groups Status groups: SG_Condition

Loses duration Loses duration: start of turn

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID BLEEDING, only one of these can be applied at the same time:

Condition Effects

Bleeding (Condition) Bleeding

Sources of Bleeding