Ad placeholder
Searing Blood
Jump to navigation
Jump to search

Searing Blood is a weapon action granted by Rupturing Blade.
Description
Cut into an enemy, dealing an extra proficiency bonus and 1d6 damage to them, while you yourself take 1d6 damage. Additionally, the attack might cause the target to and .
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- +
- +
1d6 (1~6)
- Details
- Attack roll
- Short rest Recharge:
Condition: Bleeding
Duration: 2 turns
Weapon action DC + 2 Constitution saving throw
- Creature takes 2 damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
Condition: Burning
Duration: 2 turns
Weapon action DC + 2 Constitution saving throw
- Takes 1d4 damage per turn.
- Can be removed with the Healing Potion or gaining Wet. action, using a
- Immune from if Wet.
- action can be used on Burning characters or objects.
How to learn
Granted by the weapons:
Notes
- The target makes separate saving throws to avoid and .
- The damage riders in this attack is treated as DRS even in honour mode, so bonuses like phalar aluve: shriek and hex will be applied to the proficiency bonus fire damage, the 1d6 fire damage and the normal weapon damage. This is also true for the 1d6 slashing damage inflicted on the attacker.