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Shield (spell): Difference between revisions

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| race learns at level 2 =  
| race learns at level 2 =  
| summary = This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.
| summary = This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.
''See also: [[Shields]] for the [[Equipment]] type.''
| description = When you are about to be hit by an enemy, use your [[Reaction]] to increase your {{Armour Class}} by 5. You also take no damage from [[Magic Missile]]. These effects last until the start of your next turn.
| description = When you are about to be hit by an enemy, use your [[Reaction]] to increase your {{Armour Class}} by 5. You also take no damage from [[Magic Missile]]. These effects last until the start of your next turn.
| action type = reaction
| action type = reaction

Revision as of 11:04, 17 September 2023

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Spell Shield.png

Shield is a level 1 abjuration spell. This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.

See also: Shields for the Equipment type.

Description

When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile. These effects last until the start of your next turn.

Properties

Details
 Range: Self

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Notes

External Links