Ad placeholder
Backbreaker: Difference between revisions
Jump to navigation
Jump to search
DrakeCross22 (talk | contribs) (Weapon action up to date with full release.) |
mNo edit summary |
||
Line 3: | Line 3: | ||
| name = Backbreaker | | name = Backbreaker | ||
| weapon types = Mauls, Warhammers | | weapon types = Mauls, Warhammers | ||
| description = Put extra force behind your strike to possibly knock your enemy | | description = Put extra force behind your strike to possibly knock your enemy {{cond|Prone}}. | ||
| damage = weapon | | damage = weapon | ||
| range = weapon | | range = weapon |
Revision as of 20:36, 11 October 2023
Backbreaker is a weapon action available to characters proficient in and wielding a maul, or warhammer in their main hand.
Description
Put extra force behind your strike to possibly knock your enemy .
Properties
- Damage
- Normal weapon damage
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Granted by wielding the following weapon types with proficiency: