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Shatter
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For the equivalent spell, see .
Shatter is a level 2 evocation spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
Description
Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have Disadvantage on their
Saving throw.
On Save: Targets still take half damage.
Properties
- Cost
Action +
Level 2 Spell Slot
- Damage
- Details
Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8![Damage Types](/w/images/thumb/8/87/Thunder_Damage_Icon.png/25px-Thunder_Damage_Icon.png)
How to learn
Classes:
- Class Level 3: Bard, Sorcerer, Wizard, Warlock, and Tempest Domain (Domain Spell)
- Class Level 7: Eldritch Knight
- Class Level 8: Arcane Trickster
Granted by the following items:
Markoheshkir (
Recharge: Short rest)
Sentient Amulet (Rare) (
Recharge: Short rest)
Sentient Amulet (Very Rare) (
Recharge: Long rest)
Notes
The incantation for Shatter is Detono, Latin for "I expend thunder".
Visuals
External Links
Shatter on the Forgotten Realms Wiki