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Ritual Dagger of Shar

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Ritual Dagger of Shar image

Ritual Dagger of Shar is an uncommon +1 Dagger that deals an additional 1d4 Necrotic damage on a hit.

The blade is sharp, and the handle firm. Yet death exudes from this dagger as it might from a fresh corpse.

Properties

Damage
Extra damage
1d4 (1~4) NecroticNecrotic
Details
DaggersDaggers
Rarity: Uncommon Rarity: Uncommon
Enchantment: + 1
One-Handed One-Handed
FinesseFinesse
LightLight
ThrownThrown
DippableDippable
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Weight: 0.45 kg / 0.9 lb Weight: 0.45 kg / 0.9 lb
Price: 65 gp Price: 65 gp
UID S_TWN_CentralSquare_RitualDagger
UUID 2b07d6f1-d698-47e2-9531-500cbffd9853
Stats TWN_SharDagger

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing StrikePiercing Strike (Action)
Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds. (Recharge: Short rest Recharge: Short rest.)

Where to find

  • Sharran Sanctuary X: 249 Y: -847: On an altar in a hidden room at the bottom of the sanctuary

Notes

  • Picking up the dagger spawns three highly powerful sentinels that attack the party.
    • The fight with sentinels is still triggered if the dagger is moved from the altar. Doing so also prevents the party from picking up the dagger at all, even after defeating the sentinels.
  • Picking up the dagger grants the inspiration A Dark EdgeA Dark Edge for party members with the Criminal background and Ruthless CraftsmanshipRuthless Craftsmanship for party members with the Guild Artisan background.
  • Picking up the dagger is disapproved of by ShadowheartShadowheart (-1), unless she does this herself.
  • As with most weapons, the extra elemental damage (in this case, 1d4 Necrotic) is not applied if ThrownThrown.