Condition |
Effects |
Acid Resistance
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Cold Resistance
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Elixir of Arcane Cultivation
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- Has an additional Level 1 Spell Slot.
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Elixir of Barkskin
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Elixir of Battlemage's Power
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- Affected entity has Arcane Acuity until its next Long Rest. Replaces effects from other elixirs when drunk.
- Gain Arcane Acuity for Duration: 3 turns.
- Arcane Acuity cannot go below Duration: 3 turns.
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Elixir of Bloodlust
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- Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains 5 temporary hit points and an Action.
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Elixir of Cloud Giant Strength
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Elixir of Darkvision
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- Can see in the dark up to 12 m / 40 ft.
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Elixir of Heroism
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Elixir of Hill Giant Strength
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Elixir of Peerless Focus
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Elixir of The Colossus
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Elixir of Viciousness
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- The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. Replaces effects from other elixirs when drunk.
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Elixir of Vigilance
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- Affected entity has a +5 bonus to initiative and can't be Surprised. Replaces effects from other elixirs when drunk.
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Fire Resistance
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Force Resistance
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Greater Elixir of Arcane Cultivation
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- Has an additional Level 2 Spell Slot.
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Lightning Resistance
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Necrotic Resistance
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Poison Resistance
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Psionic Weakening
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- Affected entity has Disadvantage on Constitution, Wisdom and Intelligence Saving throws. Replaces effects from other elixirs when drunk.
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Psychic Resistance
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Radiant Resistance
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Resistant to Necrotic Damage
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- Necrotic damage against this entity is halved.
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Resistant to Radiant Damage
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- Radiant damage against this entity is halved.
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Superior Elixir of Arcane Cultivation
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Supreme Elixir of Arcane Cultivation
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- Has an additional Level 4 spell slot. Replaces effects from other elixirs when drunk.
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Thunder Resistance
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