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Revision as of 06:23, 29 April 2024 by HiddenDragon (talk | contribs)

Unlike other Goblins that can be talked out of fighting through ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.

Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.

Attacks and abilities

Main Hand Attack Main Hand Attack ()   –  Greataxe
Damage: 1~12 + modifiers

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Menacing Attack (Melee) Menacing Attack (Melee) (+ )
Damage:
Normal weapon damage

Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.

WIS Save
 Range: Normal weapon range
Throw Stone Throw Stone ()
Damage: 1~4 + modifiers

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft