Battle Master
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Battle Master is one of the subclasses of Fighter. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies.
Subclass features edit

This subclass obtains all the features from its base class, Fighter, in addition to its unique features outlined below.
Level 3 edit
- Superiority Dice: 4
- Your Superiority Dice are
d8s. They fuel your Battle Master manoeuvres and are expended upon use. - You regain expended Superiority Dice after either a Short Rest or a Long Rest.
- Manoeuvres
- Choose 3 manoeuvres to learn
Level 7 edit
- Superiority Dice: 5
- You gain +1 Superiority Die
- Choose 2 additional manoeuvres.
Level 10 edit
- Improved Combat Superiority
- The size of your Superiority Die increases to a
d10
- Choose 2 additional manoeuvres.
Manoeuvres edit
Manoeuvre save DC = 8 + Proficiency Modifier + your Strength or Dexterity modifier, whichever is higher.
| Manoeuvres | Description | Grants | Save |
|---|---|---|---|
| Commander's Strike | Expend one attack from your attack action and a bonus action to direct an ally to strike a foe. The ally uses their reaction to make a weapon attack on their turn. | ||
| Disarming Attack | Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly forces the target to drop the weapons they are holding. |
|
STR Save |
| Distracting Strike | Distract your target, giving your allies Advantage on their next Attack Roll against the target. |
|
|
| Evasive Footwork | You can evade attacks by imposing Disadvantage on melee attacks against you for a round. | ||
| Feinting Attack | Use both your action and bonus action on a turn to attack a target with Advantage and deal an additional 1d8 damage. | ||
| Goading Attack | Deal an additional 1d8 and attempt to goad the target attacking you. Target receives Disadvantage on attacking any other creature. |
|
WIS Save |
| Manoeuvring Attack | Spend a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed. It will not provoke attacks of opportunity. |
|
|
| Menacing Attack | Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly Frightens the target. |
|
WIS Save |
| Precision Attack | Spend a Superiority Die and add its result to an Attack Roll. | ||
| Pushing Attack | Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5 m / 15 ft. |
|
STR Save |
| Rally | Expend a superiority die to grant an ally 8 temporary hit points, bolstering their resolve. | ||
| Riposte | When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage. | ||
| Sweeping Attack | Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage. | ||
| Trip Attack | Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly knocks the target Prone. The target must be Large or smaller. |
|
STR Save |
External links edit
- Battle master on the Forgotten Realms Wiki