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Mask of Vengeance (Overgrown Tunnel)

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Revision as of 21:48, 16 June 2024 by Hawkeye (talk | contribs) (Hawkeye moved page Mask of Vengeance to Mask of Vengeance - Overgrown Tunnel: There are additional Mask characters in Act three with the same names)

Mask of Vengeance is a Drow Half-Elf member of Auntie Ethel's flock. She is encountered in the Overgrown Tunnel alongside the Mask of Regret, Mask of Terror, and Mask of Servitude.

Involvement

Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a Whispering Mask, placing her under the charming effect of Part of the Flock Part of the Flock.

If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of Hag's hair and let Ethel escape.

Related Quests

Attacks and actions

Mask of Vengeance must succeed a DC 17  Wisdom saving throw at the start of each of her turns or become affected by Hag's Pawn. If she succeeds the throw, she will pass the turn without harming the party.

Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Vengeful Strike Vengeful Strike ()
Normal weapon damage +
D4 Psychic.png 2d4 (2~8) Damage TypesPsychic

Lace your attack with all the vengeance hidden within you.

 Melee: 1.5 m / 5  ft

Notes

  • Her Vengeful Strike Vengeful Strike can be made twice in one turn thanks to Vengeful Vengeful granting her an extra reaction.
  • Contrary to the Vengeful Vengeful tooltip stating that it only triggers "when attacked," Vengeful Strike will react to anything that targets Mask of Vengeance within melee range, including spells.

Gallery