Ad placeholder

Mask of Vengeance (Overgrown Tunnel)

From bg3.wiki
Jump to navigation Jump to search

The Mask of Vengeance is a Drow Half-Elf member of Auntie Ethel's Auntie Ethel's flock. She is in the Overgrown Tunnel inside the Riverside Teahouse / Gnarled Teahouse in Act One.

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a  Whispering Mask, placing her under the Charming Charming effect of Part of the Flock Part of the Flock.

If she is encountered after Ethel is dead, she is no longer hostile, but her sanity is broken. She remains hostile if Ethel is defeated but the party accept the offer of  Hag's Hair and let Ethel escape.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Mask of Vengeance must succeed a DC 17 Wisdom saving throw at the start of each of her turns or become affected by Hag's Pawn. If she succeeds the save, she passes her turn without harming the party.

Main Hand Attack Main Hand Attack (Action)   –  Warhammer
Damage: 4~11
1d8 + 3Bludgeoning⁠Bludgeoning

Make a melee attack with your equipped weapon.

Vengeful Strike Vengeful Strike (Reaction)   –  Warhammer
Damage: 9~22
1d8 + 3Bludgeoning⁠Bludgeoning
+ 3Weapon⁠Weapon
+ 2d4Psychic⁠Psychic

Lace your attack with all the vengeance hidden within you.

Allies[edit section | visual editor]

Loot[edit section | visual editor]

Related quests[edit section | visual editor]

Notes[edit section | visual editor]

  • Her Vengeful Strike Vengeful Strike can be made twice in one turn thanks to Vengeful Vengeful granting her an extra reaction.
  • Although the Vengeful Vengeful tooltip states it only triggers "when attacked," Vengeful Strike reacts to anything that targets Mask of Vengeance within melee range, including spells.