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Mask of Vengeance (Overgrown Tunnel)

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The Mask of Vengeance is a Drow Half-Elf member of Auntie Ethel'sAuntie Ethel's flock. She is encountered in the Overgrown Tunnel inside the Riverside Teahouse / Gnarled Teahouse in Act One.

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a Whispering Mask, placing her under the CharmingCharming effect of Part of the FlockPart of the Flock.

If she is encountered after Ethel is dead, she is no longer hostile, but her sanity is broken. She is still hostile if Ethel has been defeated but the party accepted the offer of Hag's Hair and let Ethel escape.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Mask of Vengeance must succeed a DC 17  Wisdom saving throw at the start of each of her turns or become affected by Hag's Pawn. If she succeeds the throw, she passes the turn without harming the party.

BackbreakerBackbreaker (Action)   –  Warhammer
Damage: 4~7
1d4 + 3BludgeoningBludgeoning

Put extra force behind your strike to possibly knock your enemy ProneProne.

STR SaveSTR Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Concussive SmashConcussive Smash (Action)   –  Warhammer
Damage: 4~11
1d8 + 3BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly DazeDaze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Warhammer
Damage: 4~11
1d8 + 3BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Vengeful StrikeVengeful Strike (Reaction)   –  Warhammer
Damage: 9~22
1d8 + 3BludgeoningBludgeoning
+ 3WeaponWeapon
+ 2d4PsychicPsychic

Lace your attack with all the vengeance hidden within you.

Range: 2 m (7 ft) Range: 2 m (7 ft)
Weakening StrikeWeakening Strike (Action)   –  Warhammer
Damage: 4~7
1d4 + 3WeaponWeapon

Target an enemy's hands with a non-lethal attack and possibly inflict Weak GripWeak Grip.

Creatures without weapons can't have Weak Grip.

STR SaveSTR Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest

Allies[edit section | visual editor]

Loot[edit section | visual editor]

Related quests[edit section | visual editor]

Notes[edit section | visual editor]

  • Her Vengeful StrikeVengeful Strike can be made twice in one turn thanks to VengefulVengeful granting her an extra reaction.
  • Contrary to the VengefulVengeful tooltip stating that it only triggers "when attacked," Vengeful Strike will react to anything that targets Mask of Vengeance within melee range, including spells.