Condition |
Effects |
Charmed
|
|
Coerced
|
- Forced to fight for Nere and takes 1d6Psychic each turn.
Charmed
|
Crown of Madness
|
- Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.
Charmed
|
Demonspirit Madness
|
- Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
- At the end of each turn, the affected entity makes a DC 13 Wisdom saving throw. On a successful save, the condition is removed.
Charmed
|
Dominated
|
- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
Charmed
|
Dominated
|
- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
Charmed
|
Fiendish Obeisance
|
- Affected entity must obey the commands of the fiend directly controlling it.
Charmed
|
Friends
|
In higher difficulty modes, the target might accuse you of enchanting them. Charmed
|
Hypnotic Gaze
|
|
Hypnotised
|
|
Incubus Charmed
|
- You are charmed by a devil and must support it in battle. You can make another Saving Throw against this effect after taking damage.
Charmed
|
Lured
|
- Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
- Affected target gets a DC 13 Wisdom saving throw on their turn.
- Being attacked or Shoved will remove the condition.
Charmed
|
Luring Song
|
|
Mind Mastery
|
- Forced to make a weapon attack against one of its allies by a duergar mind master.
- Ends after the attack, or when hit.
Charmed
|
Otto's Irresistible Dance
|
|
Seized by Planar Binding
|
- Affected entity follows and fights for the one who has bound it.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom saving throw.
Charmed
|
Spectator's Charm
|
- A feeble enchantment prevents this creature from attacking the spectator. Any damage could break it...
Charmed
|