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Abjuration

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This page is about the spells of the magic school. For the subclass, see Abjuration School.

Abjuration is a school of magic.

Overview[edit | edit source]

Abjuration magic tends to revolve around protection and interactions with other magic.

The Abjuration School is a Wizard subclass that specializes in Abjuration spells.

List of abjuration spells granted by class or through scrolls[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Blade WardBlade Ward C Action  2 turns  Self
-
-
ResistanceResistance C Action  10 turns  1.5 m / 5 ft
-
-
Armour of AgathysArmour of Agathys 1 Action  Long Rest  Self
-
5ColdCold
Mage ArmourMage Armour 1 Action  Long Rest  1.5 m / 5 ft
-
-
Protection from Evil and GoodProtection from Evil and Good 1 Action  Long Rest  1.5 m / 5 ft
-
-
SanctuarySanctuary 1 Bonus Action  10 turns  18 m / 60 ft
-
-
ShieldShield 1 Reaction  1 turn  Self
-
-
Shield of FaithShield of Faith 1 Bonus Action  Long Rest  18 m / 60 ft
-
-
AidAid 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Arcane LockArcane Lock 2 Action  10 turns  1.5 m / 5 ft
-
-
Lesser RestorationLesser Restoration 2 Action
-
 1.5 m / 5 ft
-
-
Pass Without TracePass Without Trace 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Protection from PoisonProtection from Poison 2 Action  Long Rest  1.5 m / 5 ft
-
-
Warding BondWarding Bond 2 Action  Long Rest  1.5 m / 5 ft
-
-
Beacon of HopeBeacon of Hope 3 Action  10 turns  Self
 9m / 30ft (Radius)
-
-
CounterspellCounterspell 3 Reaction
-
-
-
-
Glyph of WardingGlyph of Warding 3 Action
-
 9 m / 30ft
 4m / 13ft (Radius)
-
Protection from EnergyProtection from Energy 3 Action
-
 1.5 m / 5 ft
-
-
Remove CurseRemove Curse 3 Action
-
 1.5 m / 5 ft
-
-
BanishmentBanishment 4 Action  2 turns  18 m / 60 ft
-
Death WardDeath Ward 4 Action  Long Rest  1.5 m / 5 ft
-
-
Freedom of MovementFreedom of Movement 4 Action  Long Rest  1.5 m / 5 ft
-
-
StoneskinStoneskin 4 Action  Long Rest  1.5 m / 5 ft
-
-
Dispel Evil And GoodDispel Evil And Good 5 Action  10 turns  Self
-
-
Greater RestorationGreater Restoration 5 Action
-
 1.5 m / 5 ft
-
-
Planar BindingPlanar Binding 5 Action  10 turns  18 m / 60 ft
-
Globe of InvulnerabilityGlobe of Invulnerability 6 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
-
-

List of abjuration spells granted by items[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Lunar BulwarkLunar Bulwark 1 Action  Long Rest  Self
-
-
Shar's AegisShar's Aegis 1 Bonus Action  Long Rest  Self
-
-
Tyr's ProtectionTyr's Protection 1 Bonus Action  Long Rest  18 m / 60 ft
-
-
Absolute's Talisman: AidAbsolute's Talisman: Aid 2 Action  Long Rest  Self
-
5HealingHealing
Dismiss Arcane LockDismiss Arcane Lock 2 Action
-
 1.5 m / 5 ft
-
-
Protection from MissilesProtection from Missiles 2 Action  10 turns  Self
-
-
Dispel MagicDispel Magic 3 Action
-
 36 m / 120ft
-
Glyph of Warding: AcidGlyph of Warding: Acid 3 Action
-
 9 m / 30ft
 4m / 13ft (Radius)
5d8AcidAcid
Glyph of Warding: ColdGlyph of Warding: Cold 3 Action
-
 9 m / 30ft
 4m / 13ft (Radius)
5d8ColdCold
Glyph of Warding: DetonationGlyph of Warding: Detonation 3 Action
-
 9 m / 30ft
 4m / 13ft (Radius)
-
Glyph of Warding: FireGlyph of Warding: Fire 3 Action
-
 9 m / 30ft
 4m / 13ft (Radius)
5d8FireFire
Glyph of Warding: LightningGlyph of Warding: Lightning 3 Action
-
 9 m / 30ft
 4m / 13ft (Radius)
5d8LightningLightning
Glyph of Warding: SleepGlyph of Warding: Sleep 3 Action  2 turns  9 m / 30ft
 4m / 13ft (Radius)
-
Glyph of Warding: ThunderGlyph of Warding: Thunder 3 Action
-
 9 m / 30ft
 4m / 13ft (Radius)
5d8ThunderThunder
Khalid's Gift: AidKhalid's Gift: Aid 3 Action  Long Rest  Self
-
10HealingHealing
Protection from Energy: AcidProtection from Energy: Acid 3 Action  Long Rest  1.5 m / 5 ft
-
-
Protection from Energy: ColdProtection from Energy: Cold 3 Action  Long Rest  1.5 m / 5 ft
-
-
Protection from Energy: FireProtection from Energy: Fire 3 Action  Long Rest  1.5 m / 5 ft
-
-
Protection from Energy: LightningProtection from Energy: Lightning 3 Action  Long Rest  1.5 m / 5 ft
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-
Protection from Energy: ThunderProtection from Energy: Thunder 3 Action  Long Rest  1.5 m / 5 ft
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-
Shield of Devotion: AidShield of Devotion: Aid 3 Action  Long Rest  Self
-
10HealingHealing
Gargoyle's CountenanceGargoyle's Countenance 4 Action  10 turns  Self
-
-
Banishing SmiteBanishing Smite 5 Action  2 turns  Weapon Range Attack rollAttack roll Normal weapon damage
5d10ForceForce
Banishing Smite (Melee)Banishing Smite (Melee) 5 Action  2 turns  Weapon Range Attack rollAttack roll Normal weapon damage
5d10ForceForce
Banishing Smite (Ranged)Banishing Smite (Ranged) 5 Action  2 turns  Weapon Range Attack rollAttack roll Normal weapon damage
5d10ForceForce
Dispel Evil And Good: Break EnchantmentDispel Evil And Good: Break Enchantment 5 Action
-
 1.5 m / 5 ft
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-

List of abjuration spells available only to NPCs[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Rolan's Mage ArmourRolan's Mage Armour 1 Action  Long Rest  8 m / 27ft
-
-
Shield of ScreamsShield of Screams 3 Bonus Action  2 turns  18 m / 60 ft
-
2d6PsychicPsychic
Revoke Guest StatusRevoke Guest Status 5 Action  Long Rest  18 m / 60 ft
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-
Spindleweb SanctuarySpindleweb Sanctuary 5 Bonus Action  2 turns  18 m / 60ft
 3m / 10ft (Radius)
3d8PsychicPsychic
Silvered BulwarkSilvered Bulwark 6 Bonus Action  Long Rest  18 m / 60 ft
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-


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External links[edit | edit source]