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Thaniel

From bg3.wiki
Revision as of 11:45, 27 October 2023 by 176.199.3.174 (talk) (Changed Thaniel's race from tiefling to nature-spirit. He is not a tiefling, only appears as one, and I would even say that is limited to his shadow-cursed form.)

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Thaniel
Thaniel.png
Stats
Level 1

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10
Creature Race Icon.png  Race Nature Spirit
Creature Type Icon.png  Type Fey
HP Icon.png  HP 6
Creature AC Icon.png  AC 10
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 25kg
Passive features
Character information
Family Oliver
Allies Halsin, Art Cullagh
3D Model
Thaniel 3Dmodel.png

Thaniel is an unaging nature-spirit, appearing as a Tiefling child, who embodies the spirit of the Shadow-Cursed Lands.

If Halsin joins the player's camp in Act One, he will ultimately tell the player about how the spirit of the Shadow-Cursed Lands takes the shape of a Tiefling boy -- Thaniel. Halsin will reveal that Thaniel was his friend as a child; as Halsin grew into an adult, Thaniel stayed the same, and Halsin realized he had to become a protector instead of merely a friend to the child. As a result of the Shadow Curse, Thaniel has been separated into two beings; an injured form of himself, who is unresponsive and asleep when first rescued by Halsin, as well as a new being who goes by the name of Oliver. Thaniel has been in contact with Art Cullagh over the time that Art has been trapped in the Shadow Curse, and Art can be heard singing about Thaniel until Wake up Art Cullagh is completed. Art, much like Halsin, worries about Thaniel once he is awoken.

Through the events of Lift the Shadow Curse, Halsin will work with the player to rescue Thaniel, upon which he will stay in the player's Campsite for the remainder of Act Two. Rescuing Thaniel is a prerequisite for recruiting Halsin as a Companion.

Related Quests