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Daylight is a level 3 evocation spell. It allows spellcasters to dispel darkness by summoning a sphere of light or enchanting an item to shine like the sun.

Description

Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it.

Items can only be enchanted with Daylight for 20 turns.[See: Bugs]

Properties

Cost
Action + Level 3 Spell Slot
Details
Range: 18 m / 60 ft Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

Condition: Daylight

DaylightDaylight

Duration: Until Long rest

  • Shining with the light of the sun. Dispels DarknessDarkness within a radius of 15 m / 50 ft.
  • The Enchant Item version of this spell requires the target creature have a Weapon in their main hand.

How to learn

Classes:

Notes

Bugs

  • Although exposing Duergar, Drow and other NPCs to either variant of this spell does trigger Sunlight SensitivitySunlight Sensitivity, it will not show any status effect for the player to see (e.g., as a passive or condition on their character sheets, if examined), yet one can check the combat logs to see the effects of DisadvantageDisadvantage being applied.
  • Although the in-game description of the enchant item variant lists a 20-turn limit, if applied to a character, the effect will be applied to their held main-hand weapon until long rest and will persist even if the caster is no longer in the active party.

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