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Mind Master Dunnol is a duergar who can be found at Grymforge during Act One.
If the True Soul dies, you're gettin' the blame.
Dunnol

Involvement edit

Act One edit

Dunnol is a member of the Cult of the Absolute. Should the party conspire with Elder BrithvarElder Brithvar against NereNere, Dunnol sides with Sergeant ThrinnSergeant Thrinn and the other cultists to fight against the party.

Combat edit

Attacks and abilities edit

Concussive SmashConcussive Smash (Action)   –  Whipping Cane
Damage: 1~4

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Duergar InvisibilityDuergar Invisibility (Action)
Become Invisible.
Range: Self Range: Self
Recharge: Per combat Recharge: Per combat
Main Hand AttackMain Hand Attack (Action)   –  Whipping Cane
Damage: 1~4

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Mind MasteryMind Mastery (Action)
Cause an enemy to make a weapon attack against one of its allies.
WIS SaveWIS Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Recharge: Per turn Recharge: Per turn
Mind SpikeMind Spike (Action + Level 1 Spell Slot)
Damage: 2~16
2d8PsychicPsychic

Reach into an enemy's mind and impose Disadvantage Icon.png Disadvantage on Wisdom Saving throws.

WIS SaveWIS Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
ReduceReduce (Action)

Shrink in size to become harder to hit but slightly weaker.

Your Armour ClassArmour Class increases by 5, but you receive DisadvantageDisadvantage on Ability Checks and Saving Throws using Strength, and your weapons deal 1d4 less damage (minimum of 1 damage).

Range: Self Range: Self

Loot edit

Related quests edit

Gallery edit

External links edit