Deliver Nere's Head
Objectives[edit | edit source]
Objectives and journal entries may vary pending player decisions and outcomes.
- Sovereign Spaw wants the head of the drow Nere.
- Sovereign Glut also wants Nere's head.
- Several duergar are plotting against Nere. We've agreed to help, and they should support us when the time comes to kill Nere.
- Sovereign Spaw is defeated. Perhaps Sovereign Glut will reward us for killing Nere.
Walkthrough[edit | edit source]
Once the duergar at the Decrepit Village have been defeated, the myconid Sovereign - either Spaw or Glut depending on the player's choices - have yet another mission for the party. The duergar were not the only ones slaughtering the myconids. There was also a drow who killed many of their kind. The Sovereign wants his head.
Nere can be found at Grymforge, where is he trapped in a poisoned room due to a cave-in. There are two paths to completing this quest: either free Nere from the cave and confront him, or let him die from the poison.
Free Nere from the Cave-In[edit | edit source]
The quest Free True Soul Nere must be completed in order to successfully proceed with this path - otherwise, Nere remains trapped behind the cave-in and is inaccessible. Once he is free, completing this quest simply requires killing him and taking his head. It is possible to side with or spare Nere, but allowing Nere to live fails this quest and opens up other story and dialogue options.
Depending on dialogue choices and actions with the various factions and occupants at Grymforge, this confrontation can look very different:
- The player can side with the duergar rebels against Nere.
- This requires speaking to Elder Brithvar prior to the confrontation.
- The player can side with Nere and the Cult of the Absolute against the duergar rebels.
- The player can fight both the duergar and the cult at the same time.
- The player can also clear the area of occupants prior to freeing Nere, to which he would react accordingly.
How the duergars are dealt with (violently or diplomatically) affects the outcomes of the Save the Grymforge Gnomes quest.
The way Nere is killed can lead to his head being impossible to retrieve. It seems that elemental damage like fire might render the body unrecognisable. Unsurprisingly, pushing the drow into the lava also fails the quest.
To remove Nere's head, loot Nere's corpse and a cutscene plays. A Strength check (DC 10) must be passed to successfully remove the head.
Let Nere Die[edit | edit source]
The other option is to simply wait until Nere dies from the poison. There is a timer for this quest - Nere sends out a telepathic cry for help the first time that the party enters camp. At that point, it is safe to Long Rest once. However, if the party returns to camp and Long Rests for a second time, Nere dies from the poison.
If this happens, the party returns to find that the cave-in has been cleared by the gnome slaves. The duergar looted the entire area and left with the gnomes, causing Save the Grymforge Gnomes to automatically complete. However, Nere's corpse is undamaged and the head can still be removed and returned to the myconid Sovereign for a reward.
Returning to the Myconids[edit | edit source]
Return to Ebonlake Grotto and speak to the Sovereign. They thank the player for their service to the myconid circle and say that their song will always be with the party. Spaw names the party Life-Chanter and thanks them for their service. If the party is flattering to Glut, it says the Circle sings to them its truth. Their voice is forever welcome in its harmonies so long as they remember that it is the song of Glut.
Quest Rewards[edit | edit source]
Upon successful completion of this quest, Spaw rewards the player with:
- Envoy's Amulet
- 120 Exp
If Glut was made the new Sovereign during Avenge Glut's Circle, Glut rewards the player with:
- Champion's Chain
- 120 Exp
If Nere dies, the following items can be looted off his corpse:
If Nere is spared (and fail the quest), he grants one of the following items: