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Creature size

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A creature's size indicates how large it is.

Overview[edit | edit source]

Creature size roughly communicates other parameters like the model's dimensions, how much space it physically occupies, their weight, and their ability to interact with the environment, such as via Rocky Crevices and Burrow Holes.

A creature's size and weight can be inspected by selecting it and choosing Examine, or targeting it with the cursor and hitting the corresponding hotkey.

The weight of a creature affects who or what can ThrowThrow or ShoveShove it.

  • A creature may throw items and other creatures weighing up to 0.2×Strength2kg or 0.4×Strength2lbs.
    • For example, with 18 Strength, one can throw objects weighing up to 0.2×182kg=64.8kg (or 130 lbs).
  • When a creature's size changes, its weight is also adjusted as necessary to conform with the above categories.

Size categories[edit | edit source]

Size Maximum weight Example creatures
kg lbs
Tiny 6 12 Cats, crag spiders, frogs, and air elementals
Small 40 80 Halflings, gnomes, goblins, and dire ravens
Medium 200 400 Humans, dwarves[note 1], and most other playable races
Large 5,000 10,000 Ogres, owlbears, Ansur[note 2]
Huge 50,000 100,000 Red dragons
Gargantuan 500,000 1,000,000 Nautiloid

Modifying size[edit | edit source]

Altered form[edit | edit source]

When a creature's form is changed (examples in table below), part of the parameters they inherit include the form's size and weight as per the above table.

Condition Size Source Duration
Disguise SelfDisguise Self Respective Race's (Small for gnomes and halflings, Medium for others)  Mask of the Shapeshifter (ShapeshiftShapeshift) Duration: Until Long rest
Disguise SelfDisguise Self
Mask of Many FacesMask of Many Faces
SeemingSeeming
Wild Shape: BadgerWild Shape: Badger Medium Wild ShapeWild Shape Duration: Until Long rest
Wild Shape: Polar BearWild Shape: Polar Bear Large
Wild Shape: CatWild Shape: Cat Tiny
Wild Shape: Giant SpiderWild Shape: Giant Spider Medium
Wild Shape: Dire WolfWild Shape: Dire Wolf Medium
Wild Shape: Dire RavenWild Shape: Dire Raven Small
Wild Shape: Deep RothéWild Shape: Deep Rothé Large
Wild Shape: PantherWild Shape: Panther Medium
Wild Shape: OwlbearWild Shape: Owlbear Large
Wild Shape: Sabre-Toothed TigerWild Shape: Sabre-Toothed Tiger Medium
Wild Shape: DilophosaurusWild Shape: Dilophosaurus Large
Wild Shape: Air MyrmidonWild Shape: Air Myrmidon Small
Wild Shape: Earth MyrmidonWild Shape: Earth Myrmidon Medium
Wild Shape: Fire MyrmidonWild Shape: Fire Myrmidon Small
Wild Shape: Water MyrmidonWild Shape: Water Myrmidon Medium
Gaseous FormGaseous Form Tiny Gaseous FormGaseous Form Duration: Until Long rest
Mist StanceMist Stance
Wind WalkWind Walk
Wild Magic: Cat FormWild Magic: Cat Form Tiny Wild Magic: Cats and DogsWild Magic: Cats and Dogs Duration: 2 turns
Wild Magic: Dog FormWild Magic: Dog Form Small
PolymorphedPolymorphed Medium Wild Magic: PolymorphWild Magic: Polymorph Duration: 2 turns
PolymorphPolymorph Duration: 5 turns
Toad ModeToad Mode Tiny Dolly Dolly Dolly Duration: 1 turn
Big PigBig Pig Medium
Cattle PrattleCattle Prattle Large
Displacer Beast FormDisplacer Beast Form Medium Displacer Beast ShapeDisplacer Beast Shape Duration: Until Long rest
Slayer FormSlayer Form Large Slayer (Class Action)Slayer (Class Action) Duration: Until Long rest

Enlarge and reduce[edit | edit source]

Furthermore, additional modifications can be made to a character's size to shift it into neighbouring categories, as per the table below.

  • Creatures cannot change to categories larger than Gargantuan, or smaller than Tiny.
    • Other parameters like their physical model can still change size.
  • Conditions with the same Stack ID (see below) are replaced/refreshed if another source is added; they do not stack.
    • For instance, a duergar inflicted with EnlargedEnlarged is Large, and using Whossa Large Fellow?Whossa Large Fellow? firsts cancel Enlarged, then applies it anew.
    • Using EnlargeEnlarge on a ReducedReduced character first cancels the latter condition (regardless of initial source), then apply Enlarged, possibly changing their overall size by 2 categories.
    • Despite being a separate Condition and having additional effects, Giant FormGiant Form takes up the same "slot" as Enlarged and Reduced.
  • Conditions with different Stack IDs can stack, changing the character's size as appropriate.
    • An Enlarged character that uses a  Elixir of the ColossusConsumables Icon.png further increases size.
    • A creature with Elixir of The ColossusElixir of The Colossus that is then Reduced returns back to its original size, then changes again as appropriate when either effect ends or is replaced.
  • These changes apply after taking into account a shape / form change.
    • As such, a Medium Cat, Gargantuan Owlbear, or Tiny Sheep are all possible, amongst other combinations.
  • In Honour Mode, Elixir of The ColossusElixir of The Colossus is mutually exclusive with ReducedReduced, EnlargedEnlarged, and Giant FormGiant Form, but it can still stack with Giant's RageGiant's Rage.
Stack ID Condition Size change Source Duration
SIZE ReducedReduced -1  Oil of DiminutionConsumables Icon.png Duration: 2 turns
 Sethan (Sethan: ReduceSethan: Reduce) Duration: 5 turns
ReduceReduce Duration: 10 turns
EnlargedEnlarged +1 EnlargeEnlarge Duration: 10 turns
DuergarDuergars' EnlargeEnlarge
 Bigboy's Chew Toy (Whossa Large Fellow?Whossa Large Fellow?)
Giant's RageGiant's Rage Giant BarbarianGiant Barbarian's Giant's RageGiant's Rage
Giant FormGiant Form  Balduran's Giantslayer (Giant FormGiant Form)
ALCH_ELIXIR Elixir of The ColossusElixir of The Colossus +1  Elixir of the ColossusConsumables Icon.png Duration: Until Long rest

Bugs[edit | edit source]

  • The increase in weight (but not size) caused by any of the 4 enlarging conditions (EnlargedEnlarged, etc.) on a creature that ends up as Huge or Gargantuan is unstable; it may be lost or regained in response to performing actions or gaining or losing conditions.
  • Polymorph conditionsPolymorph conditions other than Starry Forms double all adjustments to size category (but not weight or visual size) from ReducedReduced and pre-existing enlarging conditions. For example, a reduced character DisguisedDisguised as an elf is Tiny, not Small, but still weighs 32 kg (64 lb).

Notes[edit | edit source]

  1. Despite their shorter stature and reduced movement speed, Dwarves are indeed Medium creatures, interacting with other game mechanics accordingly.
  2. Ansur's size displays as Huge when he is deceased and Large when he is alive. This is due to two character stat entries, a GameSize of Huge and a Weight of 4000kg. When deceased, Ansur's body is considered a game object (much like a lootable corpse) and the game references the GameSize entry, which classifies Ansur as Huge. When alive, Ansur is treated as a shapeshifted character and the game references the Weight entry, which due to its value classifies Ansur as Large. As a result, while alive Ansur can be affected by spells and attacks which normally would not function against Huge characters.