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Status properties/LoseControl

From bg3.wiki

LoseControl is a status property.

List of conditions with LoseControl edit

Condition Effects

BerserkBerserk

  • A frenetic rage racks the affected entity's flesh. Its Multiattacks each deal an additional 1d8BludgeoningBludgeoning damage and knocks targets Prone Prone
  • It also gains Resistance to Slashing, Piercing, and Bludgeoning damage, and has Advantage Icon.png Advantage on Strength Checks and Saving Throws.
  • This frenzy ends if the affected entity regains all its hit points.

Champion ChallengeChampion Challenge

  • Affected entity is compelled to attack the paladin that challenged them. Any attacks they might make against targets other than the paladin have Disadvantage Icon.png Disadvantage.
  • Condition ends if the entity moves 9 m / 30 ft away from the paladin.

CoercedCoerced

  • Forced to fight for Nere and takes 1d6PsychicPsychic each turn.

Command: ApproachCommand: Approach

Compelled DuelCompelled Duel

Compelled to DuelCompelled to Duel

ConfusedConfused

  • Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor

Crown of MadnessCrown of Madness

  • Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.

Demonspirit MadnessDemonspirit Madness

  • Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
  • At the end of each turn, the affected entity makes a Wisdom saving throw. On a successful save, the condition is removed.

DominatedDominated

  • Affected entity will follow and fight alongside the caster of this spell.
  • Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.

DominatedDominated

  • Affected entity will follow and fight alongside the caster of this spell.
  • Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.

Gnawing HordeGnawing Horde

  • Ravenous Ghouls that fight alongside you.

GoadedGoaded

  • Must attack the goading creature, if possible.
  • DisadvantageDisadvantage on Attack Rolls against targets other than the spellcaster.

Hag's PawnHag's Pawn

  • Ethel has taken control. Condition lasts until mask is removed or spellcaster is dead.

Incubus CharmedIncubus Charmed

  • You are charmed by a devil and must support it in battle. You can make another Saving Throw against this effect after taking damage.

Insanity's KissInsanity's Kiss

  • Hostile to all other creatures for the condition's duration.

LuredLured

  • The affected entity is attracted to a harpy's luring melody and uses its turn to move closer to the harpy, possibly provoking opportunity attacks from the other harpies.
  • The affected entity must pass a DC 13  Wisdom saving throw at the start of their turn or remain lured.
  • Taking damage or being Shoved removes the condition.

MadnessMadness

  • Hostile to everyone in the vicinity.

Malefic PossessionMalefic Possession

  • The affected entity acts according to the Possessing Possessing ghost's will and takes 4d8NecroticNecrotic damage each turn until it dies or is Turned Turned.

Mind MasteryMind Mastery

  • Forced to make a weapon attack against one of its allies by a duergar mind master.
  • Ends after the attack, or when hit.

Newborn ZombieNewborn Zombie

  • Zombies born from the Crawling Gnaw cannot last. They take 1NecroticNecrotic each turn and only follow the zombie that infected them.

Seized by Planar BindingSeized by Planar Binding

  • Affected entity follows and fights for the one who has bound it.
  • Every time it takes damage, it may break the caster's control over it with a successful Wisdom saving throw.

Shadow PossessionShadow Possession

  • Affected entity is possessed by frenzied shadows and will attack the nearest creature. Its weapon attacks deal an additional 1d4NecroticNecrotic damage.

Shadow-Cursed UndeadShadow-Cursed Undead

Unbridled WrathUnbridled Wrath

  • Releasing a decade of pent-up rage in a blaze of infernal fury.
  • The affected entity is Immune to Fire damage.