Ad placeholder
Flashblinder
Jump to navigation
Jump to search
Flashblinder is a Consumable(Grenade) item that can be thrown using the Throw action.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Gyroscopic whispers emanate from the device - gnomish machinery speaks with a metal tongue.
Properties
Single Use
Rarity: Very rare
Weight: 0.3 kg / 0.6 lb
Price: 160 gp
UID
GRN_Sunflash_Grenade_AUUID
5e282d02-6a10-44cb-9737-9d52aab0701c
Effect
- Hurl a bomb that explodes on impact.
Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
- Inflicts
- If a Steel Watcher or Scrying Eye is hit:
- 1d6 penalty to Attack Rolls
- Inflicts
Condition: Blinded
Duration: 10 turns
DC 16 Constitution saving throw
- Ranged attacks and spells have a range of
3 m / 10 ft and Attack Rolls suffer
Disadvantage.
- Attack Rolls against Blinded creatures have
Advantage.
Condition: Stunned
Duration: 2 turns
DC 16 Constitution saving throw
- Cannot move or take
Actions,
Bonus actions, or
Reactions.
- Affected creature automatically fails
Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
Where to find
- Sold by:
- Can be crafted via Alchemy by combining
Sublimate of Behir Scales (procured from
Behir Scales) and any Ashes.
Alchemy Crafting
Can be made through Alchemy by combining Sublimate of Behir Scales and any type of alchemical ashes.