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Entangle

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Revision as of 22:48, 11 March 2025 by Pjotr of the East (talk | contribs) (Added that, unlike Grease and Web, this will prevent a character from moving the same round it's cast)
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Entangle.webp
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly Entangled Entangled and move at half speed while standing in this area.

Description

Vines sprout from the ground, turning it into Difficult Terrain Difficult Terrain and possibly Entangling Entangling creatures within.

Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.

Properties

Cost
Action +  Level 1 Spell Slot
Details
STR Save (Spell save DC)
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Creates Area: Twisting Vines
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

Area: Twisting Vines

Twisting Vines Twisting Vines

Duration: 10 turns

AoE: 3 m / 10 ft (Radius)

Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.

Type: Surface

Condition: Entangled

Entangled Entangled

Spell save DC  Strength saving throw

Condition: Difficult Terrain: Vines

How to learn

Classes: Granted by features:

Notes

  • If a character becomes Entangled Entangled when this spell is cast, it remains so until the end of its next turn, because Entangled loses duration at the end of the turn. Instead, Prone Prone from Grease Grease or Enwebbed Enwebbed from Web Web do not prevent a character from moving during its next turn (unless they get this condition again when moving).
  • Equivalent spell, Faithwarden's Vines, is provided by the Pale Oak.

External links[edit | edit source]