Ad placeholder
Sleeping (Condition)
Jump to navigation
Jump to search
- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity Saving throws.
- Attack rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within
Melee: 1.5 m / 5 ft
of the creature. - Removed by taking damage, receiving Help or being Shoved.