Charge-Bound Warhammer: Difference between revisions

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m (Added note about EK binding mini-exploit, tested today 2024-05-13)
 
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{{WeaponPage
{{WeaponPage
| image = Warhammer PlusOne Icon.png
| image = Warhammer PlusOne Icon.png
| controller icon = Warhammer PlusOne Unfaded.png
| icon = Warhammer PlusOne Unfaded Icon.png
| category = martial
| category = martial
| description = {{rare|Charge-Bound Warhammer}} is a rare, lightly enchanted (+1) [[Warhammers|Warhammer]] with +1 bonus to damage and {{Attack Roll}}s, and deals additional {{DamageText|1d6|Lightning}} damage.
| description = {{rare|Charge-Bound Warhammer}} is a rare, +1 [[Warhammers|Warhammer]] with +1 bonus to damage and [[Attack Rolls]], and deals additional {{DamageText|1d6|Lightning}} damage as long as it is bound to an [[Eldritch Knight]] or [[Warlock]] Pact Weapon.
| quote = Energy crackles in weird and wonderful patterns across your hand as you wield this bound weapon, as if your very veins were marbled like a cloud of blue-white lightning.
| quote = Energy crackles in weird and wonderful patterns across your hand as you wield this bound weapon, as if your very veins were marbled like a cloud of blue-white lightning.
| where to find = Can be purchased from [[Dammon]] in [[Last Light Inn]]
| type = Warhammers
| type = Warhammers
| rarity = rare
| rarity = rare
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| handedness = versatile
| handedness = versatile
| damage = 1d8 + 1
| damage = 1d8 + 1
| versatile damage = 1d10
| versatile damage = 1d10 + 1
| damage type = Bludgeoning
| damage type = Bludgeoning
| enchantment = +1
| enchantment = +1
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| weight lb = 5.9
| weight lb = 5.9
| price = 310
| price = 310
| special = * This hammer's magical powers only function if it's Bound to an [[Eldritch Knight]] or is a [[Warlock]]'s Pact Weapon.
| uid = MAG_Bonded_Shocking_Warhammer
* '''Favoured Weapon:''' This weapon has a +1 bonus to damage and {{Attack Roll}}s.
| uuid = 50940e05-ba59-4569-a71f-79af34b605a8
* '''Shocking Bound:''' This weapon deals an additional {{DamageText|1d6|Lightning}} damage.
| passives = Favoured Weapon, Shocking Bound
| special = * This hammer's magical powers only function if it's Bound to an [[Eldritch Knight]] or is a [[Warlock]]'s Pact Weapon. These effects are in addition to the weapon's +1 enchantment.
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike
| notes = * If the hammer is bound by an Eldritch Knight, and then the Eldritch Knight binds a different weapon, the hammer will retain the Favoured Weapon and Shocking Bound passives until the next long rest.
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Lightning damage]]

Latest revision as of 17:45, 13 May 2024

Charge-Bound Warhammer image

Charge-Bound Warhammer is a rare, +1 Warhammer with +1 bonus to damage and Attack Rolls, and deals additional 1d6Damage TypesLightning damage as long as it is bound to an Eldritch Knight or Warlock Pact Weapon.

Description Icon.png
Energy crackles in weird and wonderful patterns across your hand as you wield this bound weapon, as if your very veins were marbled like a cloud of blue-white lightning.

Properties

One-handed damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning damage
Two-handed damage
D10 Bludgeoning.png 1d10 + 1 (2~11) + Strength modifier Damage TypesBludgeoning damage
Details
Warhammers Warhammers
Rarity: Rare
Enchantment: + 1
 Versatile
 Melee: 1.5 m / 5  ft
 Weight: 2.7 kg / 5.4 lb
Price: 310 gp
UID MAG_Bonded_Shocking_Warhammer
UUID 50940e05-ba59-4569-a71f-79af34b605a8

Special

The holder of this item gains:

  • This hammer's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. These effects are in addition to the weapon's +1 enchantment.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Where to find

Can be purchased from Dammon in Last Light Inn

Notes

  • If the hammer is bound by an Eldritch Knight, and then the Eldritch Knight binds a different weapon, the hammer will retain the Favoured Weapon and Shocking Bound passives until the next long rest.