Cloud of Daggers: Difference between revisions

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(updated description, marked up to date and added upcast info)
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| level = 2
| level = 2
| school = Conjuration
| school = Conjuration
| ritual =
| classes = Bard, Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| classes = Bard, Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| class learns at level 3 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 7 = Arcane Trickster, Eldritch Knight
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| summary = This spell allows spellcasters to conjure a barrage of daggers in an area that deal {{DamageType|Slashing}} damage to any creature entering or starting their turn in the area.  
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to conjure a barrage of daggers in an area that deal Slashing damage to any creature entering or starting their turn in the area.  
| description = Conjure a cloud of spinning daggers that attack anyone inside.
| description = Conjure a cloud of spinning daggers that attack anyone inside.
| action type = action
| action type = action
| attack roll =
| damage = 4d4
| damage = 4d4
| damage modifier =
| damage type = Slashing
| damage type = Slashing
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
| range m = 18
| range m =
| range ft = 60
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area = Cloud of Daggers
| area = Cloud of Daggers
| area category = cloud
| area category = cloud
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| area turn start damage = 4d4
| area turn start damage = 4d4
| area turn start damage type = Slashing
| area turn start damage type = Slashing
| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|2d4|Slashing}} per level.
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|2d4|Slashing}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| notes =
| video = Cloud of Daggers Visuals.mp4
| video = Cloud of Daggers Visuals.mp4
}}
}}

Revision as of 09:56, 25 August 2023

Template:Up to date

Cloud of Daggers Icon.png

Cloud of Daggers is a level 2 conjuration spell. This spell allows spellcasters to conjure a barrage of daggers in an area that deal Slashing damage to any creature entering or starting their turn in the area.

Description

Conjure a cloud of spinning daggers that attack anyone inside.

Properties

Damage
D4 Slashing.png 4d4 (4~16) Damage TypesSlashing damage
Details
 Range: 18 m / 60 ft
Creates Area: Cloud of Daggers
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level deals an extra 2d4Damage TypesSlashing damage for each Spell Slot Level above 2nd.

Area: Cloud of Daggers

The spell creates a cloud with the following properties.

  • AoE: 2 m / 7 ft (Radius)
  • Duration: 10 turns

Creatures starting their turn in the area suffer:

D4 Slashing.png 4d4 (4~16) Damage TypesSlashing damage

How to learn

Classes:

Visuals

External Links