Doom Hammer: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
mNo edit summary
(Details on item functionality)
Line 34: Line 34:
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This weapon can be bought from [[Grat the Trader]] in the [[Goblin Camp]]
This weapon can be bought from [[Grat the Trader]] in the [[Goblin Camp]]
| notes = This weapon's special ability applies {{SmIconLink|Bone Chilled Condition Icon.webp|Bone Chilled (Condition)|Bone Chilled}} for 2 turns.
}}
}}
== Conditions ==
{{Condition|Bone Chilled|duration=2}}

Revision as of 09:15, 3 September 2023

Template:Up to date

Doom Hammer image

Doom Hammer is an uncommon special variant of the Mauls family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png
Bringer of that which it is.

Properties

Damage
D6 Bludgeoning.png 2d6 (2~12) + Strength modifier Damage TypesBludgeoning damage
Details
Mauls Mauls
Rarity: Uncommon
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 65 gp

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Where to find

This weapon can be bought from Grat the Trader in the Goblin Camp

Notes

This weapon's special ability applies Bone Chilled Bone Chilled for 2 turns.

Conditions

Bone Chilled Bone Chilled

Duration: 2 turns