Entangle: Difference between revisions

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| classes = Druid
| classes = Druid
| class learns at level 1 = Druid
| class learns at level 1 = Druid
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| races =
| race learns at level 1 =
| race learns at level 1 =
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| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly {{Cond|Entangled}} and move at half speed while standing in this area.
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly {{Cond|Entangled}} and move at half speed while standing in this area.
| description = Vines sprout from the ground, turning it into {{Cond|Difficult Terrain}} and possibly {{Cond|Entangled|Entangling}} creatures within.
| description = Vines sprout from the ground, turning it into {{Cond|Difficult Terrain}} and possibly {{Cond|Entangled|Entangling}} creatures within.
 
| extra description = Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
| cost = action, spell1
| action type = action
| attack roll =
| attack roll =
| damage =
| damage =
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| extra damage per =
| extra damage per =
| concentration = yes
| concentration = yes
| save = STR
| range = ranged
| range = ranged
| range m =
| range m =
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| aoe m = 3
| aoe m = 3
| aoe ft = 10
| aoe ft = 10
| condition = Entangled
| condition =  
| condition duration = 10
| condition duration =  
| condition save = Strength
| condition save =  
| area =
| area = Twisting Vines
| area category =
| area range m = 3
| area shape =
| area range ft = 10
| area range m =
| area duration = 10
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| higher levels =
| variants =
| variants =
| notes =
| notes = An equivalent spell, [[Faithwarden's Vines]], is provided by the [[Pale Oak]].
| video =
| video =
}}
}}

Latest revision as of 08:22, 4 May 2024

Entangle.webp

Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly Entangled Entangled and move at half speed while standing in this area.

Description

Vines sprout from the ground, turning it into Difficult Terrain Difficult Terrain and possibly Entangling Entangling creatures within.

Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.

Properties

Cost
Action + Level 1 Spell Slot
Details
STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Creates Area: Twisting Vines
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Twisting Vines

Twisting Vines Twisting Vines

Duration: 10 turns

AoE: 3 m / 10 ft (UNKNOWN SHAPE)

Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.

Type: Surface

Condition: Entangled

Entangled Entangled

DC 12  Strength saving throw

Condition: Difficult Terrain: Vines

How to learn

Classes:

Feats:

Notes

An equivalent spell, Faithwarden's Vines, is provided by the Pale Oak.

External links[edit | edit source]