Faerie Fire: Difference between revisions
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m (Added Magic Initiate: Druid and items to How to learn section) |
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| races = Drow, Drow Half-Elf | | races = Drow, Drow Half-Elf | ||
| race learns at level 3 = Drow, Drow Half-Elf | | race learns at level 3 = Drow, Drow Half-Elf | ||
| granted by feats = Magic Initiate: Druid | |||
| granted by items = Hellrider Longbow, Xyanyde | |||
| summary = This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents {{Cond|Invisible}}. | | summary = This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents {{Cond|Invisible}}. | ||
| description = All targets within the light turn visible, and {{Attack Roll}}s against them have {{Advantage}}. | | description = All targets within the light turn visible, and {{Attack Roll}}s against them have {{Advantage}}. |
Revision as of 06:10, 14 October 2023
Faerie Fire is a level 1 evocation spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents Invisible.
Description
All targets within the light turn visible, and Attack rolls against them have Advantage.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Faerie Fire
Faerie Fire
Duration: 10 turns
How to learn
Classes:
Races:
- Character level 3: Drow, and Drow Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items:
Notes
- Drow and Drow Half-Elves can only cast the spell once per Long Rest.
External Links
- Faerie fire on the Forgotten Realms Wiki