Gandrel's Aspiration: Difference between revisions
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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
{{WeaponPage | |||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Heavy Crossbow PlusOne Icon.png | | image = Heavy Crossbow PlusOne Icon.png | ||
| description = | | controller icon = Heavy Crossbow PlusOne Unfaded.png | ||
| icon = Heavy Crossbow PlusOne Unfaded Icon.png | |||
| description = {{uncommon|Gandrel's Aspiration}} is an uncommon +1 [[Heavy Crossbows|Heavy Crossbow]] that grants [[Advantage]] against [[Monstrosity]] targets and grants the [[Sacred Munitions]] class action that [[Turned (Condition)|Turns]] [[Undead]]. | |||
| quote = When Gandrel was seven, he was frightened badly by a vampire spawn during a public burning. Seized by the flames, the creature didn't shrivel up. It swelled and burst. | | quote = When Gandrel was seven, he was frightened badly by a vampire spawn during a public burning. Seized by the flames, the creature didn't shrivel up. It swelled and burst. | ||
| category = martial <!-- martial or simple --> | | category = martial <!-- martial or simple --> | ||
Line 12: | Line 12: | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d10 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d10 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Piercing | | damage type = Piercing | ||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | | versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range = normal <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = normal <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. --> | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = yes | | ammunition = yes | ||
| finesse = | | finesse = | ||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
| loading = yes | | loading = yes | ||
| reach = | | reach = | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 8.1 | | weight kg = 8.1 | ||
| weight lb = 16.2 | | weight lb = 16.2 | ||
| price = 130 | | price = 130 | ||
| | | uid = MAG_Gandrel_UndeadSlayer_HeavyCrossbow | ||
| | | uuid = 12710611-6c85-4280-a597-8286e18f5740 | ||
| passives = Feller of Monsters | |||
| notes = *The {{Advantage}} applies to all attacks against Monstrosities, including melee attacks and spell attacks, as long as this item is equipped. | |||
| special = | |||
| weapon actions = Piercing Shot, Brace (Ranged) | |||
| special weapon actions = Sacred Munitions | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
Dropped from [[Gandrel]] in the [[Sunlit Wetlands]] in [[Act One]]. | |||
}} | }} | ||
==Gallery== | |||
<gallery heights="300px" mode="packed"> | |||
File:Gandrel's Aspiration ingame.png|Appearance in game | |||
</gallery> | |||
== External links == | |||
* {{FRWiki|Gandrel's Aspiration|long}} | |||
[[Category:Sources of Piercing damage]] |
Latest revision as of 08:44, 3 April 2024
Gandrel's Aspiration is an uncommon +1 Heavy Crossbow that grants Advantage against Monstrosity targets and grants the Sacred Munitions class action that Turns Undead.
When Gandrel was seven, he was frightened badly by a vampire spawn during a public burning. Seized by the flames, the creature didn't shrivel up. It swelled and burst.
Properties
- Damage
- 1d10 + 1 (2~11) + Dexterity modifier Piercing damage
- Details
- Heavy Crossbows
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Range: 18 m / 60 ft
- Weight: 8.1 kg / 16.2 lb
- Price: 130 gp
-
UID
MAG_Gandrel_UndeadSlayer_HeavyCrossbowUUID
12710611-6c85-4280-a597-8286e18f5740
Special
The holder of this item gains:
-
- Feller of Monsters
- You have Advantage against Monstrosity type enemies.
Weapon actions
If you have proficiency, equip in main hand to gain:
-
- Piercing Shot ()
- Deal regular damage and possibly inflict Gaping Wounds which cause extra damage on attacks.
Special weapon actions
This weapon also grants the following:
-
- Sacred Munitions ()
- Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict Turned against Undead.
Where to find
Dropped from Gandrel in the Sunlit Wetlands in Act One.
Notes
- The Advantage applies to all attacks against Monstrosities, including melee attacks and spell attacks, as long as this item is equipped.