Hamarhraft: Difference between revisions

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(Alternative way to acquire)
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Hamarhraft Icon.png<!-- A high-res image of the item. -->
| image = Hamarhraft Icon.png<!-- A high-res image of the item. -->
| icon = Hamarhraft Unfaded Icon.png
| icon = Hamarhraft Unfaded Icon.png
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| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->| finesse =  
| finesse =  
| heavy = yes
| heavy = yes
| light =  
| light =  
| loading =
| loading =  
| reach =
| reach =  
| thrown =  
| thrown =  
| can't dual wield =
| can't dual wield =  
| dippable = yes
| dippable = yes
| weight kg = 4.5 <!-- The weight in kg. -->
| weight kg = 4.5 <!-- The weight in kg. -->
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*Found in a Gilded Chest in one of the burning rooms on the second story of the inn at [[Waukeen's Rest]] {{Coords|-84|630}}. This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in Turn-Based Mode.
*Found in a Gilded Chest in one of the burning rooms on the second story of the inn at [[Waukeen's Rest]] {{Coords|-84|630}}. This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in Turn-Based Mode.
**Has to be acquired before the first [[Long Rest]] after coming to Waukeen's Rest for the first time. If you come to the burning room after a long rest, the weapon will be unavailable.
**Has to be acquired before the first [[Long Rest]] after coming to Waukeen's Rest for the first time. If you come to the burning room after a long rest, the weapon will be unavailable.
| notes =
**If you travel to [[Mountain Pass]] then return to [[Waukeen's Rest]], the fire will be out and the weapon will be lying on the ground.
*UUID: efb003c3-af98-43d7-bcf4-af29702fb531
| notes = *UUID: efb003c3-af98-43d7-bcf4-af29702fb531
}}
}}

Revision as of 13:35, 19 October 2023

Template:Up to date

Hamarhraft image

Hamarhraft is an uncommon Maul that deals Damage TypesThunder damage in an area around the wielder when they land a Jump Jump.

Description Icon.png
The Dwarven grammar is garbled, but the weapon's name suggests something about the importance of first impressions.

Properties

Damage
D6 Bludgeoning.png 2d6 (2~12) + Strength modifier Damage TypesBludgeoning damage
Details
Mauls Mauls
Rarity: Uncommon
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 65 gp
UID MAG_Mobility_ExplosionOnJump_Maul

Special

The holder of this item gains:

  • Shockwave: When the wearer Jumps Jumps, they deal 1d4Damage TypesThunder damage in a 3 m / 10 ft radius upon landing.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Where to find

  • Found in a Gilded Chest in one of the burning rooms on the second story of the inn at Waukeen's Rest X: -84 Y: 630. This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in Turn-Based Mode.
    • Has to be acquired before the first Long Rest after coming to Waukeen's Rest for the first time. If you come to the burning room after a long rest, the weapon will be unavailable.
    • If you travel to Mountain Pass then return to Waukeen's Rest, the fire will be out and the weapon will be lying on the ground.

Notes

  • UUID: efb003c3-af98-43d7-bcf4-af29702fb531