Piercing Strike: Difference between revisions

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{{WeaponActionPage
{{WeaponActionPage
| image = Piercing Strike.webp
| controller icon = Piercing Strike Icon.webp
| icon = Piercing Strike Unfaded Icon.webp
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks
| description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.

Revision as of 20:11, 18 April 2024

Piercing Strike.webp

Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, javelin, pike, rapier, shortsword, trident, or war pick in their main hand.

Description

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.

Properties

Cost:
Action
Damage:
Normal weapon damage
Details:
Attack roll
CON Save
 Range: Normal weapon range
Recharge: Short rest

Condition: Gaping Wounds

Gaping Wounds Gaping Wounds

Duration: 2 turns

Weapon action DC  Constitution saving throw

  • Attacks against this creature deal an additional 2Damage TypesPiercing damage.
  • Removed by healing.

How to learn

(Information not yet added.)