Shield Bash: Difference between revisions

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(Undo disambig)
Tag: Manual revert
(Viconia's Walking Fortress doesn't have this, it has its own skill)
Line 5: Line 5:
| cost = reaction
| cost = reaction
| range = melee
| range = melee
| granted by items = Absolute's Protector, Adamantine Shield, Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of the Undevout, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Swires' Sledboard, Viconia's Walking Fortress
| granted by items = Absolute's Protector, Adamantine Shield, Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of the Undevout, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Swires' Sledboard
| notes =
| notes =
| condition = Prone
| condition = Prone
| condition duration = 1
}}
}}
[[Category:Passive features]]
[[Category:Passive features]]

Revision as of 08:00, 4 December 2023

Shield Bash.webp

Shield Bash is a reaction/passive feature granted by many Shields that allows you to strike back at an enemy that hits you, knocking them Prone Prone.

Description

When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity Saving Throw.

Properties

Cost:
Reaction
Details:
 Melee: 1.5 m / 5  ft

Condition: Prone

Prone Prone

Duration: 1 turn

How to learn