Thunderous Smite: Difference between revisions
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{{SpellPage | |||
| name = Thunderous Smite | |||
| image = Thunderous Smite.webp | |||
| level = 1 | |||
| school = Evocation | |||
| classes = Paladin | |||
| summary = This spell allows spellcasters to cause their weapon to ring with {{DamageType|Thunder}} as they strike, pushing targets away and potentially knocking them {{Cond|Prone}}. | |||
| description = Your weapon rings with thunder as you strike, pushing your target {{Distance|m=3|ft=10}} away and possibly knocking them {{Cond|Prone}}. | |||
| class learns at level 2 = Paladin | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| attack roll = yes | |||
| cost = action | |||
| hit cost = bonus, spell1 | |||
| damage = weapon | |||
| damage type = Weapon | |||
| extra damage = 2d6 | |||
| extra damage type = Thunder | |||
| save = STR | |||
| range = weapon | |||
| condition = prone | |||
| condition icon = Prone Condition Icon.png | |||
| condition duration = 1 | |||
| condition save = Strength | |||
| higher levels = | |||
| notes = | |||
| granted by items = Cacophony | |||
}} | |||
== External Links == | |||
* {{FRWiki|Thunderous smite|long}} | |||
[[ | [[Category:Sources of Thunder damage]] | ||
Latest revision as of 08:36, 22 April 2024
Thunderous Smite is a level 1 evocation spell. This spell allows spellcasters to cause their weapon to ring with Thunder as they strike, pushing targets away and potentially knocking them Prone.
Description
Your weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone.
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 1 Spell Slot
- Damage
- Normal weapon damage
- + 2d6 (2~12) Thunder damage
- Details
- Attack roll
- STR Save
- Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: prone
Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Classes:
- Class Level 2: Paladin
- Class Level 6: College of Lore Bard (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items: