Trident: Difference between revisions

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| weight lb = 3.6
| weight lb = 3.6
| price = 40
| price = 40
| weapon actions = Rush Attack, Piercing Strike, Crippling Strike
| weapon actions = Rush Attack, Piercing Strike, Disarming Strike
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}}

Revision as of 01:46, 2 October 2023

Template:Up to date

Trident image

Trident is a mundane, nonmagical variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.

Description Icon.png
It is said tridents were brought to the surface when Umberlee threw a Triton prince who scorned her onto Faerûn's shores.

Properties

One-handed damage
D6 Piercing.png 1d6 (1~6) + Strength modifier Damage TypesPiercing damage
Two-handed damage
D8 Piercing.png 1d8 (1~8) + Strength modifier Damage TypesPiercing damage
Details
Tridents Tridents
Rarity: Common
Enchantment: None
 Versatile
Thrown Thrown
 Can't Dual Wield
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 40 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.,
Piercing Strike Piercing Strike ()
Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds., and
Disarming Strike Disarming Strike ()
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.