Trip Attack (Melee)

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Revision as of 21:17, 15 October 2023 by Sky (talk | contribs) (fix condition capitalizatoin)
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Trip Attack Melee.webp

Trip Attack (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly knock them Prone.

Description

A powerful attack that possibly knocks the target Prone Prone.

On Miss: Does not spend Superiority Dice.

The target can't be Huge in size.

Properties

Cost:
Superiority Die + Action
Damage:
Weapon Damage TypesPhysical
+
D8 Physical.png 1d8 (1~8) Damage TypesPhysical damage
Details:
Attack roll
 Range: Normal weapon range

Variants

Condition: Prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Granted by feats: Martial Adept