Trip Attack (Ranged): Difference between revisions

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| additional =  
| additional =  
| variants = Trip Attack (Melee), Trip Attack (Ranged)
| variants = Trip Attack (Melee), Trip Attack (Ranged)
| condition = prone
| condition = Prone
| condition duration = 1
| condition duration = 1
| condition save = STR
| condition save = STR

Revision as of 21:18, 15 October 2023

Template:Up to date
Trip Attack Ranged.webp

Trip Attack (Ranged) is a Battle Master Fighter Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.

Description

A powerful shot that possibly knocks the target Prone Prone.

On Miss: Does not spend Superiority Dice.

The target can't be Huge in size.

Properties

Cost:
Superiority Die + Action
Damage:
Weapon Damage TypesPhysical
+
D8 Physical.png 1d8 (1~8) Damage TypesPhysical damage
Details:
Attack roll
 Range: Normal weapon range

Variants

Condition: Prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Granted by feats: Martial Adept