Wall of Thorns: Difference between revisions

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| race learns at level 2 =  
| race learns at level 2 =  
| summary = This spell allows spellcasters to conjure a wall of brambles, Entangling and damaging any creatures who are in the area, or trying to pass through.
| summary = This spell allows spellcasters to conjure a wall of brambles, Entangling and damaging any creatures who are in the area, or trying to pass through.
| description = Create a wall of pliable, twisting thorns surrounded by Entangling vines. Creatures can move through the wall, but take {{DamageText|7d8|Piercing}} damage per turn, their [[Movement Speed]] is quartered due to [[Difficult Terrain]], and they may become {{Cond|Entangled}}.
| description = Create a wall of pliable, twisting thorns surrounded by {{Cond|Entangled|Entangling}} vines.
| extra description = Creatures can move through the wall, but take {{DamageText|7d8|Piercing}} damage per turn, their [[Movement Speed]] is quartered.
| bugs = * The in-game tooltip says the duration is 1 turn, but this is incorrect. The duration may be until [[Long Rest]].
| bugs = * The in-game tooltip says the duration is 1 turn, but this is incorrect. The duration may be until [[Long Rest]].
| cost = action, spell6
| cost = action, spell6
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| condition duration =  
| condition duration =  
| condition save =  
| condition save =  
| area = Twisting Vines
| area = Wall of Thorns (area)
| area category = area
| area shape = Line
| area shape = Line
| area range m =  
| area range m =  
| area range ft =  
| area range ft =  
| area duration = 60
| area duration = 60
| area turn start damage = 7d8
| area turn start damage type = Piercing
| area turn start damage save = Dexterity
| area turn start damage save effect = half
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition = Wall of Thorns
| area condition 2 = Difficult Terrain
| area condition 3 = Entangled
| area condition 4 =
| higher levels =  
| higher levels =  
| variants =  
| variants =  

Latest revision as of 10:15, 4 May 2024

Wall of Thorns.webp

Wall of Thorns is a level 6 conjuration spell. This spell allows spellcasters to conjure a wall of brambles, Entangling and damaging any creatures who are in the area, or trying to pass through.

Description

Create a wall of pliable, twisting thorns surrounded by Entangling Entangling vines.

Creatures can move through the wall, but take 7d8Damage TypesPiercing damage per turn, their Movement Speed is quartered.

Properties

Cost
Action + Level 6 Spell Slot
Damage
D8 Piercing.png 7d8 (7~56) Damage TypesPiercing damage
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
Creates Area: Wall of Thorns (area)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Wall of Thorns (area)

Wall of Thorns Wall of Thorns

Duration: 60 turns

Giant, twisted thorns have sprouted from the ground.

They deal 7d8Damage TypesPiercing per turn, and quarter the movement speed of all creatures walking through it.

Type: Summoned

Condition: Wall of Thorns

Wall of Thorns Wall of Thorns

Spell save DC  Dexterity saving throw

  • Walking through a wall of pliable, twisted thorns.
  • While within the wall, the affected entity's movement speed is quartered, and it takes 7d8Damage TypesPiercing damage per turn.

Condition: Difficult Terrain

How to learn

Classes:

Notes

  • This spell creates a wall from the first targeted point to the second targeted point, a distance of up to 36 m / 120 ft. The wall is 4 m / 13 ft wide.

Bugs

  • The in-game tooltip says the duration is 1 turn, but this is incorrect. The duration may be until Long Rest.

External Links[edit | edit source]