Whispering Mask: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
((one typo))
 
(29 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{EquipmentPage
{{EquipmentPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Whispering Mask Icon.png
| image = Whispering Mask Icon.png
| description = '''Whispering Mask''' is a common [[Helmets|Helmet]] with connections to [[Auntie Ethel]]. {{SpoilerWarning}}
| controller icon = Whispering Mask Unfaded.png
| icon = Whispering Mask Unfaded Icon.png
| description = '''Whispering Mask''' is a common [[Helmets|Helmet]] with connections to [[Auntie Ethel]].  
| quote = Soft, unintelligible whispers seep from the dark wood, ringing in your ears and resounding in your skull.
| quote = Soft, unintelligible whispers seep from the dark wood, ringing in your ears and resounding in your skull.
| type = Helmets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Helmets
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| rarity = common
| armour class =  <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.5
| weight kg = 0.5
| weight lb = 1
| weight lb = 1
| price = 1
| price = 1
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| uid = ACT1_HAG_HagMask
* '''Part of the Flock:''' Auntie Ethel welcomes you, dearie.
| uuid = 73690248-deea-4713-84d6-c1c8fb045869
** While [[Auntie Ethel]] is alive, the wearer of this mask must make a {{SavingThrow|WIS}} every turn. If failed, they become a Hag's Pawn (controlled by Auntie Ethel).
| passives = Part of the Flock
** The negative effects of this mask can be prevented by casting {{SmallIcon|Protection from Evil and Good Icon.png}} [[Protection from Evil and Good]] before equipping the mask.
| special =
** If Auntie Ethel is dead, the mask can be worn with no ill effects.
* If Ethel is dead: {{Condition|Uncanny Sight}}
* '''Uncanny Sight:''' Can see objects hidden to the unaided eye.
| condition = Uncanny Sight
** This allows you to pass through the locked vine door in the [[Overgrown Tunnel]] (X:-351, Y:581), behind which lies an alternative entrance to the [[Underdark]].
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
* Four of these masks can be found on a table in the [[Overgrown Tunnel#Entrance Gallery|Overgrown Tunnel Entrance Gallery]] beneath the [[Riverside Teahouse]], just before the Gnarled Door blocking your path.
* Four of these masks can be found on a table in the [[Overgrown Tunnel#Entrance Gallery|Overgrown Tunnel Entrance Gallery]] beneath the [[Riverside Teahouse]], just before the Gnarled Door blocking your path.
* Also dropped by [[Mask of Vengeance]], [[Mask of Servitude]], [[Mask of Regret]], and [[Mask of Terror]], the thralls located in the [[Overgrown Tunnel]].
* Also dropped by [[Mask of Vengeance]], [[Mask of Servitude]], [[Mask of Regret]], and [[Mask of Terror]], the thralls located in the [[Overgrown Tunnel]].
* Four more masks can be found in [[The Blushing Mermaid - Basement]]
| notes =
* Removing a Whispering Mask from an unconscious NPC will kill them if the hag is still alive.
* While [[Auntie Ethel]] is alive, the wearer of this mask must make a {{SavingThrow|WIS}} every turn. If failed, they become a Hag's Pawn (controlled by Auntie Ethel) and will attack the party; if all party members equip the mask, the Game Over screen appears. If all of the unaffected party members run away from combat (e.g. back to the Tea House), leaving no one to attack, the remaining mask-affected party member will be able to unequip the mask after making a wisdom saving throw.
* The negative effects of this mask can be prevented by casting {{SAI|Protection from Evil and Good}} before equipping the mask. In this case, the NPC mask wearers (e.g. Mask of Vengeance, etc) will not attack the wearer, and the poison gas clouds in Ethel's lair will dissipate.
* If Auntie Ethel is dead, the mask can be worn with no ill effects.
* The condition '''{{Cond|Uncanny Sight}}''' allows the party to pass through the locked vine doors, including the one in the [[Overgrown Tunnel]] {{Coords|-351|581}}, behind which lies an alternative entrance to the [[Underdark]]. Only one party member needs to wear a mask to lead the whole party through the locked vine doors.
}}
}}

Latest revision as of 21:12, 13 April 2024

Whispering Mask image

Whispering Mask is a common Helmet with connections to Auntie Ethel.

Description Icon.png
Soft, unintelligible whispers seep from the dark wood, ringing in your ears and resounding in your skull.

Properties

  • Helmets Helmets
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 1 gp
  • UID ACT1_HAG_HagMask
    UUID 73690248-deea-4713-84d6-c1c8fb045869

Special

The wearer of this item gains:

  • Can see objects hidden to the unaided eye.

Condition: Uncanny Sight

Uncanny Sight Uncanny Sight
  • Can see objects hidden to the unaided eye.

Where to find

Notes

  • Removing a Whispering Mask from an unconscious NPC will kill them if the hag is still alive.
  • While Auntie Ethel is alive, the wearer of this mask must make a Wisdom saving throw every turn. If failed, they become a Hag's Pawn (controlled by Auntie Ethel) and will attack the party; if all party members equip the mask, the Game Over screen appears. If all of the unaffected party members run away from combat (e.g. back to the Tea House), leaving no one to attack, the remaining mask-affected party member will be able to unequip the mask after making a wisdom saving throw.
  • The negative effects of this mask can be prevented by casting Protection from Evil and Good Protection from Evil and Good before equipping the mask. In this case, the NPC mask wearers (e.g. Mask of Vengeance, etc) will not attack the wearer, and the poison gas clouds in Ethel's lair will dissipate.
  • If Auntie Ethel is dead, the mask can be worn with no ill effects.
  • The condition Uncanny Sight Uncanny Sight allows the party to pass through the locked vine doors, including the one in the Overgrown Tunnel X: -351 Y: 581, behind which lies an alternative entrance to the Underdark. Only one party member needs to wear a mask to lead the whole party through the locked vine doors.