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{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[File:Worg Pens.jpg|thumb|The Worg Pens]]
[[File:Worg Pens.jpg|thumb|The Worg Pens]]
The '''Worg Pens''' is a [[Location]] in [[Chapter One]]. It is a sub-area of the [[Shattered Sanctum]], with the only entrance and exit linking to it. {{SpoilerWarning}}
The '''Worg Pens''' is a [[Location]] in [[Chapter One]]. It is a sub-area of the [[Shattered Sanctum]], with the only entrance and exit linking to it. {{SpoilerWarning}}


== Area Information ==
== Area information ==
The pens here hold the rest of the goblin's worgs who are being trained still along with doubling as the holding cell for any prisoners. The most notable being [[Halsin]], who is disguised in his bear form, making the goblins believe he's just an animal instead of a shape-changed [[Druid]].
=== Animal Pens ===
The [[Goblin Camp|Goblin Camp's]] [[Worg|Worgs]] live here side by side with the camp's prisoners, the latter of which are occasionally fed as dinner to the former by [[Butcher Vrak]] and [[Beastmaster Zurk]]. When the party visits the pens, the sole living prisoner is archdruid [[Halsin]] disguised as a Cave Bear. Goblin children [[One]] and [[Three]] pelt him with rocks through the pen gates, encouraged by their tutor [[Brawler Birka]].


=== Animal Pens ===
When the party approaches the pen, a battle between [[Halsin]] and the goblins becomes forced, and the party must choose which side to support.


=== Prison Cell ===
=== Prison Cell ===
Even though most traditionally [[attitude]]-reducing crimes in the [[Goblin Camp]] would normally trigger all-out hostility, a player who manages to instead get arrested would end up here. A dead elf is tucked into a Mysterious Hole at {{Coords|417|-44}}, which can be broken with damage to create a passage back to the [[Shattered Sanctum]].<ref>Emerges at Sanctum coordinates {{Coords|347|13}}</ref>


==Related Quests==
==Related Quests==
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'''Player:''' How did you end up here?
'''Player:''' How did you end up here?


* '''Dead Elf:''' Heading to... Baldur's Hate. Didn't hear... goblin patrol.
* '''Dead Elf:''' Heading to... Baldur's Gate. Didn't hear... goblin patrol.


'''Player:''' Why is there a heart on one of your shoes?
'''Player:''' Why is there a heart on one of your shoes?
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* '''Dead Elf:''' Digging... too quickly. Felt tunnel... collapsing. Kept going. Better dead than... worg meat.
* '''Dead Elf:''' Digging... too quickly. Felt tunnel... collapsing. Kept going. Better dead than... worg meat.
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
*{{MdRarityItem|Beastmaster's Chain}}
*{{MdRarityItem|Linebreaker Boots}}
*{{MdRarityItem|Prison Key}}
*{{MdRarityItem|Worgfang}}


==Notable NPCs==
==Notable NPCs==
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*[[One]]
*[[One]]
*[[Three]]
*[[Three]]
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
{| class="wikitable"
!Item
!Location
|-
|{{MdRarityItem|Beastmaster's Chain}}
|Looted from a [[Wooden Chest]] at {{Coords|378|-44}}
|-
|{{MdRarityItem|Linebreaker Boots}}
|Looted from [[Beastmaster Zurk]]
|-
|{{MdRarityItem|Worgfang}}
|Looted from a Pile of Bones at {{Coords|386|-15}}<ref>Can be easily missed, as this pile of bones is not highlighted when showing item labels.</ref>
|}
== Notes ==
<references />
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]

Revision as of 16:45, 9 March 2024

The Worg Pens
The Worg Pens is a Location in Chapter One. It is a sub-area of the Shattered Sanctum, with the only entrance and exit linking to it.

Area information

Animal Pens

The Goblin Camp's Worgs live here side by side with the camp's prisoners, the latter of which are occasionally fed as dinner to the former by Butcher Vrak and Beastmaster Zurk. When the party visits the pens, the sole living prisoner is archdruid Halsin disguised as a Cave Bear. Goblin children One and Three pelt him with rocks through the pen gates, encouraged by their tutor Brawler Birka.

When the party approaches the pen, a battle between Halsin and the goblins becomes forced, and the party must choose which side to support.

Prison Cell

Even though most traditionally attitude-reducing crimes in the Goblin Camp would normally trigger all-out hostility, a player who manages to instead get arrested would end up here. A dead elf is tucked into a Mysterious Hole at X: 417 Y: -44, which can be broken with damage to create a passage back to the Shattered Sanctum.[1]

Related Quests

Related Locations

Speak with Dead

Dead Elf

Located in the prison cell, stuffed in a small crawlspace in the back.

Player: Who are you?

  • Dead Elf: Taeglyn... carpenter. Father of two.

Player: How did you end up here?

  • Dead Elf: Heading to... Baldur's Gate. Didn't hear... goblin patrol.

Player: Why is there a heart on one of your shoes?

  • Dead Elf: My son Galean... did it. If I ever missed him... could look down and... remember him.

Player: There's a bear in one of the other cells. Where did it come from?

  • Dead Elf: Not... bear.

Player: Were you the only prisoner here?

  • Dead Elf: Goblins took... my friends. Cut them up... for the worgs. For meat.

Player: How did you get trapped in the tunnel?

  • Dead Elf: Digging... too quickly. Felt tunnel... collapsing. Kept going. Better dead than... worg meat.

Notable NPCs

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Item Location
Beastmaster's Chain Looted from a Wooden Chest at X: 378 Y: -44
Linebreaker Boots Looted from Beastmaster Zurk
Worgfang Looted from a Pile of Bones at X: 386 Y: -15[2]

Notes

  1. Emerges at Sanctum coordinates X: 347 Y: 13
  2. Can be easily missed, as this pile of bones is not highlighted when showing item labels.