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One

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One is a goblin child in the Goblin Camp in Act One.
Again! Again! Make it squeal again!
One

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

One is in the Worg Pens of the Shattered Sanctum, eagerly pelting at a Cave BearCave Bear with rocks, together with ThreeThree.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Retreat safely: moving won't provoke Opportunity Attacks.

ThrowThrow (Action)
Damage
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Notes[edit section | visual editor]

  • One alongside Three can be actively fought and killed by the party in plain sight.
This is a rare exception to the game's standard treatment of minor NPCs; human and tiefling children can only be Knocked OutKnocked Out, and any narrative deaths they suffer (such as during the Raid on the Emerald Grove) occur strictly off-screen.
  • In combat, if One or Three are able to flee through the Worg Pen's exit, reinforcements enter the area. However, this does not cause the entire Goblin Camp to become hostile.
  • If the party has an animal with them such as a Ranger's CompanionRanger's Companion, One and Three chuck rocks at it. This can be facilitated by luring them away from the cave bear's cage with PerformPerform or a similar action.
  • As a Small Humanoid of 10 kg, One's corpse is one of the lightest that can be used for both Fungal InfestationFungal Infestation and Animate DeadAnimate Dead.