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Claws (Ghoul)
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This article is about the version of the ability used by most Ghouls. For the version used by flying ghouls, see Claws (Flying Ghoul). For other uses, see Claws (disambiguation).

Description
Lash out with deadly claws and possibly the target.Elves and undead cannot be Paralysed by this attack.
Properties
- Cost
- Action
- Damage: 2~8 + modifiers
- Details
-
- Melee: 1.5 m / 5 ft
2d4 + Strength modifier
Condition: Paralysed
Duration: 2 turns
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions.
- The affected creature automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the affected creature automatically succeed.
- Any Attack roll made against The affected creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Used by creatures: Benji, Carpal, Ghoul, Ghoul Medic, Ghoul Scout, Hamate, Ligus, Rectus, and Zombie Nere