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Fiendish Vice (Condition)

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Grants:

Burning HandsBurning Hands (Action + Level 1 Spell Slot)
Each flammable target is hit with 3d6FireFire damage.
Flame BladeFlame Blade (Bonus Action + Level 2 Spell Slot)
Conjure a flaming Scimitar in your hand for 10 turns that deals 3d6FireFire damage. It sheds a bright light in a 3 m (10 ft) radius and a dim light in a 6 m (20 ft) radius.
Hellish RebukeHellish Rebuke (Reaction + Level 1 Spell Slot)
React to your next attacker with flames that deal 2d10FireFire damage.
ThaumaturgyThaumaturgy (Action)
Gain AdvantageAdvantage on Intimidation and Performance Checks.

Sources of Fiendish Vice

Creatures with Fiendish Vice

None defined in the wiki database

Conditions with the same stack ID

Conditions with the stack ID MOO_BLOODPOTION_TIEFLING, only one of these can be applied at the same time:
Condition Effects

Fiendish ViceFiendish Vice