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Grit

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Grit is a passive feature that grants the wearer a bonus action if they are severely injured.

Description

When the wearer has 50% Hit Points or less, they have an additional Bonus Action.

Condition: Extra Bonus Action

Extra Bonus ActionExtra Bonus Action

Duration Icons.png Duration: 1 turn

How to learn

Granted by the equipment:

Notes

  • temporary hit pointstemporary hit points are included in the calculation of total hit points required to activate Grit, including with the below listed bug.
    • For example, if the wearer has a hit point maximum of 90, Grit activates once their hit points are reduced to 45 or lower. If they are at 45 hit points and then receive 14 temporary hit points, their total hit points are now 59; Grit then deactivates and only reactivates once their total hit points fall to 45 or below once again.
  • The additional Bonus Action granted by this helmet stacks with those from other sources.

Bugs

  • Rather than only replenishing once per turn, Grit activates each time the wearer's total hit points are reduced to 50% or lower. Thus, it is possible for the wearer to gain multiple additional bonus actions in a turn by being healed above and then reduced again to 50% or less Hit Points.