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Fiery Return

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Fiery Return is a passive feature that grants extra bonus actions when you deal fire damage with a leveled spell.

Description

When you deal Fire⁠Fire damage with a levelled spell, you Burn Burn yourself and gain an additional  Bonus Action this round.

Details

UID MAG_Fire_BonusActionOnFireSpell_Passive
https://bg3.norbyte.dev/search?q=name:MAG_Fire_BonusActionOnFireSpell_Passive+type:passive

Condition: Extra Bonus Action

Extra Bonus Action Extra Bonus Action

Duration Icons.pngDuration: 1 turn

Condition: Burning

Burning Burning

Duration Icons.pngDuration: 2 turns

  • Takes 1d4⁠Fire⁠Fire damage per turn.
  • Can be removed with the Help Help action, using a Healing Potion or becoming Wet Wet.
  • Immune from if Wet Wet.
  • Dip Dip action can be used on Burning characters or objects.

How to learn

Granted by the equipment:

Notes

  • The conditions for activating Fiery Return are to deal fire damage with a non-cantrip spell or a melee spell attack roll.
    • Attacks with a Flame Blade Flame Blade conjured by the druid spell count as melee spell attacks, so they trigger Fiery Return. However, this is not true of a Flame Blade summoned by a mephistopheles tiefling's racial feature or a permanent Flame Blade acquired through the exploit described here.
    • The  Daredevil Gloves can turn ranged spell attacks into melee spell attacks, so cantrips like Fire Bolt Fire Bolt can trigger Fiery Return when paired with the gloves.

Bugs