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Nightbringer's Shadow Adepts

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Nightbringer's Shadow Adepts is a unique Class Action only available during the Confront the Elder Brain quest. It allows the party to summon two Sharran Novice Sharran Novices and two Sharran Fidelian Sharran Fidelians in the final battle.

Description

Summon powerful Sharran clerics and their warrior underlings to battle.

Prerequisite Icon.pngDismissed after combat until re-summoned.
Prerequisite Icon.pngCan't be summoned again if killed in combat.

Properties

Cost
 Action
Details
Range: 18 m (60 ft) Range: 18 m (60 ft)

Technical details

Creature: Sharran Novice

STR

14
(+2)

DEX

10

CON

12
(+1)

INT

10

WIS

10

CHA

10

Duration

Until combat end turns

Hit Points

38

Armour Class

11

Summons 2 Sharran Novice wielding  Maces.

Creature: Sharran Fidelian

STR

14
(+2)

DEX

10

CON

10

INT

14
(+2)

WIS

12
(+1)

CHA

10

Duration

Until combat end turns

Hit Points

49

Armour Class

11

Beckoning Darkness Beckoning Darkness (Bonus Action)
Curse a creature to be haunted by darkness. It takes 2d8⁠Necrotic⁠Necrotic damage if it enters or starts its turn in a Lightly or Heavily Obscured area.
Bone Chill Bone Chill (Action)
Prevent the target from healing until your next turn. The target cannot help Downed Downed characters. An undead target receives Disadvantage Disadvantage on Attack Roll Attack Rolls.
Darkness Darkness (Action + Level 2 Spell Slot)
Create a cloud of magical darkness that Heavily Obscures Heavily Obscures and inflicts Blind Blind to creatures within. Creatures cannot make ranged attacks into or out of it.
Shadow Step Shadow Step (Bonus Action)
Teleport from shadow to shadow. Afterwards, you have Advantage Advantage on your next melee Attack Roll Attack Roll.

How to learn

This spell is a variation of:
Gather Your Allies (class action)Gather Your Allies (class action)

Other ways to learn:

Notes