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Drilldown: conditions

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conditions > properties : AllowLeaveDisallowJoinCombat or ApplyToDead or ForceNeutralInteractions or IsInvulnerableVisible or LoseControl or OverheadOnTurn or None & condition dc: None & condition3 name: None

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status groups:
None (545) · SG_RemoveOnRespec (182) · SG_Condition (53) · SG_Polymorph (39) · SG_DropForNonMutingDialog (34) · SG_Polymorph_BeastShape (26) · SG_Cursed (20) · SG_Incapacitated (18) · SG_Charmed (14) · SG_Rage (12) · SG_Disease (11) · SG_Surface (10) · SG_Restrained (8) · SG_Stunned (8) · SG_Frightened (7) · SG_Paralyzed (7) · SG_Poisoned (7) · SG_Unconscious (7)
properties: (Click arrow to add another value)
condition name:
None (832) · Blinded (2) · Despair: Apathy (2) · Encrusted with Frost (2) · Sanctuary Blocked (2) · Silenced (2)
condition save:
condition dc: (Click arrow to add another value)
condition2 save:
condition2 dc:
condition3 name: (Click arrow to add another value)
condition3 save:
condition3 dc:

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