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Drilldown: conditions

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conditions > tick type : start or None & stack type : stack or None & condition name: None & condition save: None

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status groups:
None (503) · SG_RemoveOnRespec (185) · SG_Condition (47) · SG_Polymorph (38) · SG_DropForNonMutingDialog (31) · SG_Cursed (28) · SG_Polymorph_BeastShape (25) · SG_Surface (24) · SG_Incapacitated (18) · SG_Poisoned (13) · SG_Rage (12) · SG_Charmed (11) · SG_Disease (8) · SG_Drunk (8) · SG_Light (7) · SG_Unconscious (7) · SG_Dominated (5) · SG_Invisible (5)
tick type: (Click arrow to add another value)
stack type: (Click arrow to add another value)
condition name: (Click arrow to add another value)
condition save: (Click arrow to add another value)
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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