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Stunning Gaze
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Description
Targets one creature it can see within 18 m / 60 ft. The target must succeed a Wisdom saving throw or be Stunned until the end of its next turn.
Tactician difficulty: This action does not require concentration.Properties
- Cost
- Bonus Action
- Details
- WIS Save (Spell save DC)
- Range: 18 m / 60 ft
- Targets: 1 creature not recently affected by Stunning Gaze
- Recharge: Per turn
- Concentration
- Duration: 1 turn
Technical details
UIDs
Target_StunningGaze_DeathsHeadNormal NPC version
Target_StunningGaze_DeathsHead_HardcoreTactician version that removes the concentration
Target_END_AllyAbilities_StunningGazeDark Urge version with once per short rest limit
Spell flags
Condition: Stunned
Stunned
Duration: 1 turn
Spell save DC Wisdom saving throw
- Affected creatures cannot move or take Actions, Bonus Actions, or Reactions.
- Affected creatures automatically fail Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
- Attack Rolls against affected creatures have Advantage.
How to learn
Used by creatures: Death's Head of Bhaal
Other ways to learn:
Granted by having the A Most Bloody Inheritance condition.
Notes
- The version that can be acquired by The Dark Urge is limited to once per short rest.
- A creature cannot be affected by Stunning Gaze for multiple turns in a row. When the stun is applied, it is also given a two turn grace period during which it cannot be targeted by Stunning Gaze again.
- The Stunned condition applied by this action is technically distinct from the normal version of the condition. As such, Helm of Balduran does not grant immunity to Stunning Gaze.