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Wild Magic: Telekinesis
		
		
		
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Wild Magic: Telekinesis is a Wild Magic Sorcerer free action which is randomly used when triggered by a roll; its effect is the same as casting a spell.
Description
Throw a creature or object up to 18 m / 60 ft with a thought. Once per turn, you can use Telekinesis again without expanding a spell slot.
Heavier items deal more damage.
 
Condition: Wild Magic: Telekinesis
Duration: 2 turns
- You are able to use Telekinesis without expending a spell slot.
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer
Bugs
- Despite the description, the effect lasts until the end of the next turn.









































