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Rage Impeded (Condition): Difference between revisions

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(Remove up-to-date template.)
(The first time I got this condition it took me ages to notice that the Grymskull helmet was 'heavy')
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{{ConditionPage
{{ConditionPage
| effects =
| effects =
* Weighed down by [[Heavy Armour]]. Until the armour is removed, [[Rage|Raging]] won't grant extra damage, [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to physical damage, or {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.  
* Weighed down by [[Heavy Armour]], including some boots, gauntlets, and helms. Until the armour is removed, [[Rage|Raging]] won't grant extra damage, [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to physical damage, or {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.  
| stack id =RAGE_ARMOUR_BLOCK| stack priority =1| status groups =SG_RemoveOnRespec| properties =IgnoreResting| notes =
| stack id =RAGE_ARMOUR_BLOCK| stack priority =1| status groups =SG_RemoveOnRespec| properties =IgnoreResting| notes =
    
    
}}
}}

Revision as of 10:01, 3 July 2024

Properties

Stack ID Stack ID: RAGE_ARMOUR_BLOCK

Status groups Status groups: SG_RemoveOnRespec

Stack priority Stack priority: 1

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID RAGE_ARMOUR_BLOCK, only one of these can be applied at the same time:

Condition Effects

Rage Impeded (Condition) Rage Impeded

Sources of Rage Impeded