Edenosa

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Revision as of 22:35, 25 June 2024 by HiddenDragon (talk | contribs) (Updated feature boxes)

Manip Edenosa is a gnome member of the Flaming Fist and True Soul. She can found just inside the gate at Bloomridge Park in the Lower City during Act Three.

Involvement

Edenosa will be waiting at the main entrance to Bloomridge park. She will warn the player away when they enter, saying that the Absolute's forces are at work in the park.

Later, if the party gets into a fight with the Bhaal cultists further in, Edenosa will intervene part way through the fight. Afterwards, The Netherbrain will speak through Edenosa, entreating the player to kill any remaining of the Dead Three. Edenosa will then die from the strain of having the brain speak through her. If Edenosa dies during the ambush, then Fist Griff will be used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa will still contain the usable Mind Flayer Parasite Specimen.

Attacks and abilities

Aid Aid ()

Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.
 Range: Self
AoE: 9 m / 30 ft (Radius)

Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4Damage TypesRadiant damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)

Humanoids can't be Charmed Charmed, Frightened Frightened, or become enraged.
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)

Command a creature to fall Prone Prone on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
D8 Healing.png 3d8 (3~24) hit points

Unleash a soothing hum of energy that heals you and nearby allies.
 Range: 18 m / 60 ft
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft

Loot